Upgrade Planning Tool

Filter and compare progression paths, then use the live offer for an affordability check.

Choose the task before the spend

Use Egg runs for breaking and delivery, Collection for the Index and merge investigations, or Inventory for selling and merge decisions. Click the column labels to change the ordering.

This tool compares jobs, checks and next actions. It does not predict hatch results or calculate from a guessed game formula.

Interactive progression comparison

Base placementYou have a pickup that has not completed the loopCorrect base, placement prompt and cash displayPlace the animal before another run
Index collectionYour egg runs work and you want a new entryWhich entry is actually missing in the live IndexChoose a reachable collection target
Inventory sellingYou are deciding whether to remove an animalDisplayed sale amount and the animal’s current jobReview confirmation before using the sale action
Pet merge machineYou have possible inputs and want to inspect the offerRecipe, input animals, cost and output previewConfirm only when the offer and tradeoff are clear
Pickaxe upgradesOpening eggs is the slow stepCurrent shop offer and progress on the same eggCompare breaking before and after
Trails and treadmillThe route is clear but returns remain unreliableCurrent trail or treadmill prompt; not an old speed-shop guideRetest movement on the same return route

A transparent affordability check

If you want to budget repeated purchases with a constant displayed cost, use: spendable cash = max(0, cash − reserve). Affordable count = floor(spendable cash ÷ current cost). A zero or negative cost is not a valid input.

Hypothetical example: with 1,000 cash, a 250 reserve and a fixed 200 cost, the spendable balance is 750. Three purchases fit, leaving 400 total cash including the reserve. These are arithmetic example values, not game prices.

If the price increases after each purchase or the offer has other requirements, check every next offer instead of reusing the constant-cost calculation.

Sources and references